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Kongor Studios is an indie group of HoN fanatics comprised of original S2 Games' HoN developers, Frostburn Studios veterans and current Project Kongor community contributors. Our passion is HoN, we've missed it! It is time to return it to its previous glory.

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 S2Jesse

S2 Games Co-Founder & Art Director. Currently shaping visual direction

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Anakonda

HoN player since beta. Now messing around with the code

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Ari

Artist

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Arnej

S2 Games OG sound designer and effects polisher. Currently resident pixel peeper and noise beeper

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Baliken

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breakycpk

The age old voice of HoN. Currently doing community engagement and esports strategy

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ElementUser

Long standing community member & one of the core maintainers of legacy HoN (last man standing in fact). Currently implementing quality-of-life changes, features and bugfixing

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HON_OMG

Long time HoN content creator, Project Kongor contributor and currently doing visual effects

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Honorme

HoN Top 5 Player of the week (May 8th 2021). Assisting Project KONGOR with day-to-day ops, backend infrastructure & server management

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HyperXewl

Lead UI Engineer at Frostburn developed and designed custom maps and game modes. Currently UI Engineering

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kamran

No previous HoN experience. Currently doing back end and data management

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Kawaii

HoN Engine Dev since 2015 currently taking care of a little bit of everything on the technical side

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korDen

HoN player turned core Project Kongor dev. Currently makes things happen through the magic of coding and leadership

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Maliken

Co-Founder of S2 Games & original Executive Producer of HoN. Currently

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Millie

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Mischyz

Global Marketing

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MiTsSsS

MOBA player and HoN fan for a long time, currently doing game programming

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nizar

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Rajjix

A very certified MOBA expert, currently Game Designing

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SAFAD

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Saph

Also known as Saphirez, has been with the game since 09 up until the closing of legacy HoN. Mostly known as the former community manager but was also very engaged in HoNTour. Now dealing with SBT in Reborn.

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Seacow

S2 OG Web and UI development since HoN's creation and doing that currently

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ShadowIAT

Programmer

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Strider

Worked on Heroes of Newerth throughout its excitingly roudy years. Currently working on environmental art and level designer

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SuperVoximus

Started playing HoN in 2011, now, many years later, I am working on 3D modeling, animation and visual effects for my favorite game

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Syther

UI Design

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Toolz

OG S2'er, operations manager for legacy HoN. Currently assisting with operations and server infrastructure

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Unborn

Janitor